You will be in Alistel and need to go to the "Second Ward Area" to find a man in the lower left corner of the map. Head to the very first time node in Alternative history. A Letter to Tomorrow - Alternative History.You will also receive the Cleansing Cape. Head to the northwest area of the city and talk to Vanoss to complete the quest. Once this is done, head to the “The Battle for Skalla” node and continue playing the events until you have freed the Gutrals. Reach the house in the far north and you will notice something shining near the bed inside the room. Accept his request and head to the “A New Alliance” node and continue it until you reach Skalla. Use Historia to reach the time node "The Beastkind Forest" and skip the events until you find yourself with Vanoss in front of Celestia's item shop. Back in the Forge, talk to the village elder again and choose the second option (the first will lead to a Bad Ending). To conclude the quest you will finally have to do a rewind to "Battle for Skalla" and repeat the events.
Go to the southwest section of the plain to find a tomb (it's simply a cross made from wood) and interact with it. Proceed to the “Flux War” time node and exit to the World Map to head to Gran Plain SE. Visit the elder in the northern hut and accept his request. Note: you can repeat the operation and answer Raynie differently to unlock a bad ending.Ĭhoose the time node "Battle for Skalla" and complete the portion of the game until you find yourself in the Forge. Return to Marco to receive an item and complete the quest.
You have actually already completed the mission, just go talk to Raynie and choose the option " You can't give up". After the rescue mission, talk to Marco and you will be given the “At Journey's End” quest, but don't worry. Finally, use Historia again and head to the “Battle for Skalla” node and play normally, saving the Gutrals from the soldiers.
After that, go to the time node "A Meeting too late" and play it until you are asked a question to which you must answer " I leave it to you". Use Historia and choose the “Echoing Hills” time node and keep playing it until you have a decision before you. Of course, you may read plot spoilers, we warned you! Another reason why we advise you to undertake these missions at the end is due to the fact that you will often have to repeat certain parts of the game, which however you could skip as they have already been seen at least once.
You will find that you have reached that portion of the game when the two stories intersect in a single course of events. Premise: Being able to navigate with confidence between the various time nodes within the Standard and Alternative history, we recommend that you undertake these missions once you reach the final stage of the game, in order to have all the prerequisites - generally speaking - and an excellent average level of the party to face any battles.
#The witness secret ending how to#
Unfortunately, there are no ways to understand within the game which of these side quests are necessary to unlock the ending in question, but we are here for this and we report the name of the missions and how to do them. In this guide we explain how to get the best ending in Radiant Historia: Perfect Chronology, which is no small feat given the amount of crossroads to overcome with the right choices and a fair amount of quests to complete.